1. Ground Effects¶
Effects for the aircraft’s interaction with the surface, in the order they appear under the Ground section of the Settings tab. The badge lines and sub-setting tables are generated from the application’s settings catalog, so they always match the app.
1.1 Runway Rumble¶
DCS BMS MSFS XP · Joystick, Pedals
Rolling vibration while taxiing, taking off, and landing - intensity follows the surface and speed.
| Sub-setting | Sims | What it does |
|---|---|---|
| Runway Rumble | — | Peak runway rumble intensity |
1.2 Touch-Down Effect¶
DCS BMS MSFS XP · Joystick
A single jolt at the moment of touchdown, scaled by how hard you land: the force ramps up to Max Force as the landing g reaches Max G’s. Grease it on and you barely feel it; slam it down and you will.
| Sub-setting | Sims | What it does |
|---|---|---|
| Touch-Down Max Force | — | Max force that will be used to generate effect |
| Touch-Down Max G’s | — | G loading where max force will be reached |
1.3 Nosewheel Shimmy¶
MSFS XP · Pedals
Pedal vibration simulating nosewheel shimmy under braking: it triggers only above a minimum speed and beyond a minimum brake application.
| Sub-setting | Sims | What it does |
|---|---|---|
| Nosewheel Shimmy | — | Max intensity of shimmy effect |
| Nosewheel Shimmy min brakes | — | Minimum brake percent required to trigger shimmy effect |
| Nosewheel Shimmy min speed | — | Speed threshold below which the shimmy effect will not be triggered regardless of brakes |
1.4 Steering Friction (Experimental)¶
MSFS XP · Pedals
Ground steering feel for the pedals: friction that is heavy at taxi speed and decays as the aircraft accelerates and the nosewheel unloads, plus a steering-gear centering spring.
Note
Requires the Friction Override to be enabled - this effect scales the Configurator friction value.
| Sub-setting | Sims | What it does |
|---|---|---|
| Steering Friction Intensity | — | Max intensity of steering friction (% of configurator friction value) |
| Steering Friction Expo | — | Controls decay rate of friction with speed. 0 = linear, gradual decay, -1.0 = very quick decay |
| Steering Gear Spring | — | Strength of steering gear spring |