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1. Weapons Effects

Vibration effects for weapons employment in the combat simulators, in the order they appear under the Weapons section of the Settings tab. The badge lines and sub-setting tables are generated from the application’s settings catalog, so they always match the app.

IL-2

IL-2 weapons effects are configured through the IL2 Shake Master group instead - including a dynamic gunfire mode that derives the effect character from shell mass and velocity.

1.1 Countermeasures

DCS BMS · All devices

A thump for each chaff or flare release.

Sub-setting Sims What it does
Countermeasure Release Peak intensity for countermeasure release effect

1.2 Gunfire

DCS BMS · All devices

Vibration while guns are firing.

Sub-setting Sims What it does
Gun Vibration Peak intenstiy for gunfire effect

1.3 Weapons Release

DCS BMS · All devices

A jolt as ordnance comes off the rails or racks.

Sub-setting Sims What it does
Weapon Release Peak intensity for weapons release effect

1.4 Weapon Effects Direction

DCS BMS · All devices

Sets the direction of the applied force for the weapons effects - a fixed angle (0-359°), or −1 for a random direction on each event.

Sub-setting Sims What it does
Weapon Effects Direction Direction of applied force for weapons effects Rrange 0-359 or set to -1 for random